A downloadable game for Windows

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Team Name
HeadsAndBrains

Gameplay Instructions
Transform the object by drag-dropping nodes into horizontal bar bottom and editing axis values to match it with the goal state (object with cyan color).
Each node can only use one axis (X, Y or Z) and has a different grid snap values:
Offset: 1.0,
Rotation: 5.0,
Scale: 0.5.

Controls
WASD to rotate the view,
Mouse Wheel to Zoom in/out,
Space Bar to hide the object.

Help button (cheating)
If you get stuck, you can use the button on top right corner to add correct axis values but you'll need to find the correct order of nodes. After pressing the button don't forget to click on each modified axis and press enter so it gets applied.

Note
Slider is broken in this version of engine (UE-44960 please fix this already :( ), so please use keyboard number keys for entering values instead of sliding with mouse (we made a workaround which is why slider is so janky but kind of works).

StatusReleased
PlatformsWindows
AuthorNicat
GenrePuzzle
Made withUnreal Engine
Tagsue4jam, Unreal Engine
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

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Click download now to get access to the following files:

HeadsAndBrains_Trazzle.zip 64 MB

Comments

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(2 edits)

hello HeadsAndBrains, So I read how to play and open up the application , but  when I get in the game I have like 3 offerset scroll bar with x,y,z yet I Input a few values and nothing happens. Then I tried to show values button , and retype those in but nothing happened. So i am curious to how do I get passed level 1 for the only controls that seem to work are w,a,s,d and the scroll mouse wheel but the values go on forever like a range of -10k to 10k . 


I see how to play now I just got to drag and drop in the Offset on the bar below yet, still confusing for I am not sure to how the offset 1 and 2 work with one another. for I can set a certain value in but when I set the second I can not tell which direction I am going when I change the second set of values. for the first values seem be set to relative location , yet the second is like global  location values  like in most 3d modeling software.  but created for this game. Which I think is a grid  snapping puzzle. 

Hi, I've added a video playing first 3 levels, take a look at it if you want.

All values work in "world" coordinates (it is represented with axes in bottom left) and gets applied from starting point. Which will be apparent in 2nd level's rotation and offset combination.

Just to note few things, the object you control with nodes is the grey one. Camera follows it making it look like the cyan one is moving which is not the case. And the axis values are in grid - offset: 1.0, rotation: 5.0, scale: 0.5.

Also, slider was broken in current version of engine and we tried to make a workaround which is why slider is in half broken state, so please use keyboard for changing values if slider is too irritating.

Hopefully you'll figure out how to play it because I had fun playing it despite being the one who created those puzzles :).

Thanks for taking your time playing... at least trying it! Have fun! :)

One more important thing is, you can't use more than one axis value on each node. Only the last entered one gets applied and the other two gets ignored. Thought, I had made it clear by greying those values and calling the first level "One axis per node" but now I think about it, it might not have been clear enough. Hope it wasn't the cause of confusion.

Sorry for double reply, wanted to make sure you saw this in case you've already read my previous comment.